The Belief In Yourself – Daniel Baekkegard
Sound design, music and voice over for “The Belief In Yourself”
An athlete portrait of professional triathlete Daniel Baekkegard, directed and shot by Markus Meller.
A small but intense project, made by a team of collaborators who were in it for the love of it. Markus asked me to create the sound design for a video that basically had no audio at all yet – thanks to Flo from Flykmont for the recommendation! Markus had a very clear vision for the sound, and over a couple of iterations we arrived at this snug, intense audio experience. I also got to write the voice over, and my friend Ian Wood stepped in to record it.
I’m really happy with how it all turned out. The creation process was a lot of fun. Archive material of our car door slamming, bike recordings I made a while back, freshly recorded chain sounds, a helmet buckle – every bit got its own treatment.
CREDITS
Director & DOP: Markus Meller (
/ markusmeller_ )
Drone: Florian & Michael Basche (
/ flykmont_drone )
Photographer: Andreas Fuchs (
/ andreasfuchs_commercialwork )
Athlete: Daniel Baekkegard (
/ @danielbaekkegard )
Editor: Lukas Pittgens (
/ @pittiseinzeug ) / Markus Meller
Music / Sound Design / Voiceover: Bodo Lubig (
/ direblackaudio )
Color: Michael Basche (
/ elbascho )
Voice: Ian Wood (
/ ianwood1578 )
Spitfire Albion Colossos Rescoring
This was the Spitfire Audio Colossus Re-Scoring Competition: composers took an action trailer clip (made with film studio Factory Fifteen) and re-scored it from scratch, submitting via YouTube, Instagram, or TikTok with #ColossusRescore. The clip came with no sound at all — I built the entire audio from silence: sound design, music, and vocals.
Liminal Game Jam 2026 – Post Corporate
You are alone in an empty office. Everything was interrupted mid-routine — coffee still warm, phones still blinking, lights still humming. A computer in the center of the room is running something. You press the button. The system starts. You’re not sure what you’ve started, or how to stop it — or if you should.
A game jam is a time-constrained event, where people of different skills form a team to create a game, usually with specific topic to it. This game jam had liminality as the main focus and we created something from scratch in Unity, using FMOD for the audio implementation. It was a fun experience and I worked with a team from the US. Since I live in germany, we often talked late at night or asynchronously.
Releases

As Dire Black Audio I also release music. It usually plays either in the cinematic or the experimental realm.



Book Your Spot
Contact
project@direblackaudio.com
Reach out to me
Open: 10:00 am – 05:00 pm
Weekend: 10:00 am – 02:00 am




